Game of the Year Award
In order to be eligible for consideration in the 2007 Game of the Year
critics poll, a game must have been commercially released to the North American
market between January 1, 2007 and December 31, 2007. For purposes of
these awards the term "commercially released" refers to the date a game first
appears on retail store shelves or as a download online.
Nomination and Voting Process
Judges for the Game of the Year awards submit a ballot listing their ten
favorite games of the year. Rather than rank games in order from 1 to 10, judges
have 100 points to spread out across their 10 nominated games. No game can
receive less than 5 points or more than 30 points. Judges must award exactly 100
points on their ballot.
These votes are tabulated by two independent parties, then compared to ensure accuracy. The top ten games are determined by tallying up all the point totals. In the event of a tie the game with the most mentions (i.e. the game included on the most ballots) wins. In the event that both games have the same number of mentions, both titles win. The winners are announced at www.gamecriticsawards.com each day for 10 days, starting with the number 10 game and culminating with the announcement of the overall Game of the Year winner.
Once all the Game of the Year winners are announced, individual judge ballots are posted on the website for all judges who have elected to disclose their votes.
Selection of Judges
The Judges for the 2008 Game Critics Awards are determined at the sole discretion
of the Co-Chairmen of the Game Critics Award Committee. All judges that
voted for the Game Critics Awards: Best of E3 2007 were invited to submit Game
of the Year ballots.
Judges are generally Editors in Chief of major North American media outlets that have consistently covered the videogame industry and have clearly shown an interest in critically evaluating interactive entertainment. Each media outlet is allotted one slot on the judge panel. Judges are encouraged, where appropriate, to solicit the opinions of colleagues at their respective media outlets when determining the nominees and winners. Judges (and media outlets) for the awards are determined on a year-by-year basis. The inclusion of a judge (or media outlet) during one year’s awards process does not necessarily guarantee that they will be included in future years. Freelance writers can be included on the panel on a year-by-year basis, but only if they are empowered to act as the sole representative for a major North American media outlet.
Best of E3 Awards
In order to be eligible for
consideration in the 2008 Game Critics Awards: Best of E3, a game must be on
display at the 2008 E3 Media and Business Summit in Los Angeles, CA, July 15-17,
2008. Games shown off-site and in private meeting rooms are eligible along with
those shown publicly on the show floor.
Playable Format
In order to compete, a game be shown in hands-on playable format.
For the 2008 awards season, playable format is defined as the ability for the
judge to manipulate a game in real-time while running on its native platform
(i.e. "hands on" gameplay). Games that are only demonstrated on
videotape or through screenshots, concept art, rendered movies, pre-scripted
(i.e. non-interactive) gameplay sequences, or developer-controlled theater demos
are automatically disqualified from consideration in the major award
categories. Non-playable games are still eligible for Special Commendations in
Graphics and Sound Design.
That the onus is on the game publisher, developer and company representatives to clearly communicate to judges how they can obtain "hands on" time with playable games. Games will be ruled "unplayable" if a judge is denied hands-on time with a product at any point during E3, no exceptions. The best way to avoid any confusion during E3 is to communicate with the judges in advance of the show as to how they can obtain hands-on time. Also note that a game's eligibility status cannot be changed during the course of E3. A game cannot be playable only on day two or three of E3 and not day one unless this plan is clearly communicated in advance of the show to all the judges.
For hardware, judges must be able to experience "hands-on gameplay" on final hardware or development kits in order for the system to be eligible for "Best of Show." New hardware does not need "hands on gameplay" to be eligible in Best Hardware/Peripheral, since the focus of this category is technology, not necessarily gameplay. New hardware must, however, be shown running in real-time in order for it to be eligible for Best Hardware/Peripheral.
Selection of Judges
The Judges for the 2008 Game Critics Awards are determined at the sole
discretion of the Co-Chairmen of the Game Critics Award Committee. The
list of judges is formulated before the E3 show and made available to marketing
and public relations representatives at major interactive entertainment software
and hardware developers. This list is provided only to assist in booking
hands-on time with products featured at the show.
Judges are generally Editors in Chief of major North American media outlets that have consistently covered the videogame industry and have clearly shown an interest in critically evaluating interactive entertainment. Each media outlet is allotted one slot on the judge panel. Judges are encouraged, where appropriate, to solicit the opinions of colleagues at their respective media outlets when determining the nominees and winners. Judges (and media outlets) for the awards are determined on a year-by-year basis. The inclusion of a judge (or media outlet) during one year’s awards process does not necessarily guarantee that they will be included in future years. Freelance writers can be included on the panel on a year-by-year basis, but only if they are empowered to act as the sole representative for a major North American media outlet. If you would like to submit your media outlet for potential inclusion on the judge panel in future years, new applicants are accepted for 2008 between February 1 - 15, 2008. Please e-mail the Co-Chairman for an application. (E-mail addresses available on the About page).
Category Selection and
Definition
Before E3, the Game Critics Awards Co-Chairmen determine the list of
categories that will be eligible for voting. The Co-Chairmen have the final say
as to which categories will be open for voting. The inclusion of a category one
year does not necessarily dictate that it will be included in future years. In
the event that there is a debate as to which category a game falls under, the
Co-Chairmen have final say as to the category definition.
For 2008, the categories are as follows:
Best of Show
Best Original Game
Best PC Game
Best Console Game
Best Handheld Game
Best Peripheral / Hardware
Best Action Game
Best Action/Adventure Game
Best Fighting Game
Best Role Playing Game
Best Racing Game
Best Simulation Game
Best Sports Game
Best Strategy Game
Best Social/Casual/Puzzle Game
Best Online Multiplayer Game
Special Commendation for Graphics
Special Commendation for Sound
Nomination and Voting Process
After the E3 show, the Co-Chairmen declare
a date when nominations are due. Based on the category definitions, the Judges
submit their top five choices in each category, which are then weighted based on
ranking. (For example, the top choice receives five points, whereas the fifth
choice receives one point). These results are tabulated by two independent
parties, then compared to ensure accuracy. The nominees are then announced,
with five nominees in each category. In the case of a tie for fifth place, all
tying titles are nominated. The judges are then asked to vote for their top
choice among the five (or more) nominees in each category.
These votes are tabulated by two independent parties, then compared to ensure accuracy. The winners are announced at www.gamecriticsawards.com. In the event of a tie for a winning slot, the weighted points from the nomination round are used to break the tie. In the unlikely event that two games tie during the nomination process and during the final voting, both games are named winners in that category.
Questions
If you have further questions about the Game Critics Awards and its rules and
regulations, please see the
About page for contact
information.