Best of
E3 Awards
In order
to be eligible for consideration in the 2011 Game Critics Awards: Best of E3, a
game must be on display at the 2011 E3 Expo in Los Angeles, June 7-9,
2011. Games shown in private meeting rooms are eligible along with
those shown publicly on the show floor.
Playable Format
In order to compete, a game be shown in hands-on playable format.
For the 2011 awards season, playable format is defined as the ability for the
judge to manipulate a game in real-time while running on its native platform
(i.e. "hands on" gameplay). Games that are only demonstrated on
videotape or through screenshots, concept art, rendered movies, pre-scripted
(i.e. non-interactive) gameplay sequences, or developer-controlled theater demos
are automatically disqualified from consideration in the major award
categories. Non-playable games are still eligible for Special Commendations in
Graphics and Sound Design.
That the onus is on the game publisher, developer and company representatives to clearly communicate to judges how they can obtain "hands on" time with playable games. Games will be ruled "unplayable" if a judge is denied hands-on time with a product at any point during E3, no exceptions. The best way to avoid any confusion during E3 is to communicate with the judges in advance of the show as to how they can obtain hands-on time. Also note that a game's eligibility status cannot be changed during the course of E3. For example a game cannot be playable only on day two or three of E3 and not day one.
Publishers and developers must recognize that Game Critics Award Judges have many obligations during the week of E3. Publishers and developers are welcome to host events in and around E3 and invite judges to attend these events to play eligible titles. But, if requested by a judge, a publisher/developer must also make accommodations to have a game available to play during normal E3 show hours at the Convention Center. If a judge is denied access to a game during regular E3 hours, the game in question will immediately be ruled "unplayable" and ruled ineligible. To clarify: It is not acceptable for a publisher/developer to say a game is playable "only" at an off-site event or evening party. And furthermore, publishers/developers cannot try to coerce judges to attend events by stating the event is the only opportunity to see/play a title.
For hardware, judges must be able to experience "hands-on gameplay" on final hardware or development kits in order for the system to be eligible for "Best of Show." New hardware does not need "hands on gameplay" to be eligible in Best Hardware/Peripheral, since the focus of this category is technology, not necessarily gameplay. New hardware must, however, be shown running in real-time in order for it to be eligible for Best Hardware/Peripheral.
Selection of Judges
The Judges for the 2011 Game Critics Awards are determined at the sole
discretion of the Game Critics Award Committee. The
list of judges is formulated before the E3 show and made available to marketing
and public relations representatives at major interactive entertainment software
and hardware developers. This list is provided only to assist in booking
hands-on time with products featured at the show.
Judges are generally Editors in Chief of major North American media outlets that have consistently covered the videogame industry and have clearly shown an interest in critically evaluating interactive entertainment. Each media outlet is allotted one slot on the judge panel. Judges are encouraged, where appropriate, to solicit the opinions of colleagues at their respective media outlets when determining the nominees and winners.
Voting media outlets for the awards are determined on a year-by-year basis. The inclusion of a media outlet during one year’s awards process does not necessarily guarantee that they will be included in future years. Freelance writers can be included on the panel on a year-by-year basis, but only if they are empowered to act as the sole representative for a major North American media outlet that is qualified as a voting publication.
Category Selection and
Definition
Before E3, the Game Critics Awards Co-Chairmen determine the list of
categories that will be eligible for voting. The Co-Chairmen have the final say
as to which categories will be open for voting. The inclusion of a category one
year does not necessarily dictate that it will be included in future years. In
the event that there is a debate as to which category a game falls under, the
Co-Chairmen have final say as to the category definition.
For 2011, the categories are as follows:
Best of Show
Best Original Game
Best PC Game
Best Console Game
Best Handheld/Mobile Game
Best Peripheral / Hardware
Best Action Game
Best Action/Adventure Game
Best Fighting Game
Best Role Playing Game
Best Racing Game
Best Motion Simulation Game
Best Sports Game
Best Strategy Game
Best Social/Casual Game
Best Online Multiplayer Game
Best Downloadable Game
Special Commendation for Graphics (non-playable games eligible)
Special Commendation for Sound (non-playable games eligible)
Special
Commendation for Innovation (non-playable games eligible)
CATEGORIES FOR
E3 2011 WILL BE ANNOUNCED LATER THIS SPRING
Nomination and Voting Process
After the E3 show, the Co-Chairmen declare
a date when nominations are due. Based on the category definitions, the Judges
submit their top five choices in each category, which are then weighted based on
ranking. (For example, the top choice receives five points, whereas the fifth
choice receives one point). These results are tabulated by two independent
parties, then compared to ensure accuracy. The nominees are then announced,
with five nominees in each category. In the case of a tie for fifth place, all
tying titles are nominated. The judges are then asked to vote for their top
choice among the five (or more) nominees in each category.
These votes are tabulated by two independent parties, then compared to ensure accuracy. The winners are announced at www.gamecriticsawards.com. In the event of a tie for a winning slot, the weighted points from the nomination round are used to break the tie. In the unlikely event that two games tie during the nomination process and during the final voting, both games are named winners in that category.
Questions
If you have further questions about the Game Critics Awards and its rules and
regulations, please see the
About page for contact
information.
Game of the Year Award
In order to be eligible for consideration in the 2010 Game of the Year
critics poll, a game must have been commercially released to the North American
market between January 1, 2010 and December 31, 2010. For purposes of
these awards the term "commercially released" refers to the date a game first
appears on retail store shelves or as a download online.
Nomination and Voting Process
Judges for the Game of the Year awards submit a ballot listing their ten
favorite games of the year. Rather than rank games in order from 1 to 10, judges
have 100 points to spread out across their 10 nominated games. No game can
receive less than 5 points or more than 30 points. Judges must award exactly 100
points on their ballot.
These votes are
tabulated by two independent parties, then compared to ensure accuracy.
The top ten games are determined by tallying up all the point totals. In
the event of a tie the game with the most mentions (i.e. the game included on
the most ballots) wins. In the event that both games have the same number of
mentions, both titles win. The
winners are announced at
www.gamecriticsawards.com
Once
all the Game of the Year winners are announced, individual judge
ballots are posted on the website for all judges who have elected to
disclose their votes.